Monday, August 18, 2008
Experiment 1 - The Physical Effect of an Explosion on Porosity
In this experiment, I conducted a series of explosions to illustrate how one single detonation can in turn create a chain reaction of explosions and demolition. I found that the placement of objects was vital in how the course of destruction took place. I used small objects as well as larger masses to demonstrate how an explosion would affect them both.
Experiment 1 - Compiled Machinima Video
The intersection between Explosion and Porosity is illustrated in these videos with a common concept of explosive movement. Either during an explosive state or post detonation. One explosive influences other points therfore affecting the objects around them. The setting or placement of these explosives is also seen to be of importance. It can be underwater, on a vertical axis or confined with boundaries. these all affect how the explosion thrives and how the demolition of objects occur.
References:
Crysis - Crysplosions, 2008, YouTube LLC, posted by psychodantis, accessed 18 August 2008,
http://www.youtube.com/watch?v=WLoe-_E4q8Q&feature=related
crysis explosion 2, 2007, YouTube LLC, posted by mauu84, accessed 18 August 2008,
http://www.youtube.com/watch?v=NkamObjVIkE&feature=related
Explosion, 2008, YouTube LLC, posted by Tomeis93, accessed 18 August 2008,
http://www.youtube.com/watch?v=kRr46Ij1LHU
Machinima, 2007, YouTube LLC, posted by flagstall, accessed 18 August 2008,
http://www.youtube.com/watch?v=hfr68gh=related
Track Title:
Hard-Fi - Cash Machine
Thursday, August 7, 2008
Week 1 - GMod Machinima Video
This video was composed using Gmod, Fraps and Adobe Premier. It illustrates the similar concepts of movement in an explosion.
Thursday, July 31, 2008
Machinima
This short clip is an example of Machinima found from Youtube.com. I chose this particular video of an explosion because of I liked the concept of movement in an explosive state. The video cleary illustrates a chain reaction of explosions once an initial detonation is applied. The creator used the structured environment to meticuluosly setup a series of explosions much like dominos falling. He also would have had to calculate each barrels blast in order to react to its next barrel, demonstrating planning strategies and trial and error concepts.
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